



I’ll admit, the overarching plot in Resident Evil 5 is nonsensical at best, working as little more than a zombie-infused throwback to 80s-style action films, rather than something deeper. The Las Plagas virus featured in Leon Kennedy’s previous adventure in Spain has somehow found its way over to the West African plains, giving BSAA agent Chris and partner Sheva Alomar good cause to shoot down endless waves of the almost undead. Like on the PS3 and Xbox 360, Resident Evil 5 is a game best experienced in co-op.įor those unaware, Resident Evil 5 sees original series protagonists Chris Redfield and Jill Valentine return to centre stage, with one in close pursuit of the other in their attempt to unravel a wider mystery. It’s been thought of as one of the most divisive entries ever since but, like it or love it, this recent Nintendo Switch port now serves as the definitive version. If Resident Evil 4 played it cool, calm and collected with its third-person gunplay, this 2009 sequel was when the franchise’s action muscles were fully flexed. How do you create a sequel to one of the best survival horror games ever made? That’s the quandary Capcom faced when developing Resident Evil 5, a game that retained the basic flow of its predecessor while substantially upping the spectacle – for better and for worse.
